Press Kit

Everything you need to cover Auto-Astra

About Auto-Astra

Auto-Astra is a space game that puts engineering at the heart of gameplay. Players design voxel-based ships block by block, where every hull plate, weapon mount, and engine placement affects performance. But building is just the beginning - ships can be programmed with Lua scripts to automate mining, combat, and fleet coordination.

Play solo or team up in multiplayer. Trade resources, form alliances, and compete for territory. From nimble frigates to massive capital ships and orbital stations, your engineering prowess defines your success.

Built with Godot 4 and featuring a custom tick-based server architecture, Auto-Astra aims to deliver the depth of classic space sandbox games with modern accessibility and a thriving community.

Key Features

Voxel Ship Building

Design ships block by block with meaningful choices

Lua Programming

Script ship behaviors with built-in IDE

Fleet Command

Command multiple ships simultaneously

Player Economy

Trade on a supply/demand driven market

Blueprint Sharing

Share and download community ship designs

Persistent Universe

Living galaxy that evolves with players

Screenshots

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Quick Facts

Developer
Auto-Astra Team
Genre
Space Simulation, Sandbox, Voxel
Engine
Godot 4 + .NET
Platforms
PC (Windows, Linux)
Status
In Development
Release
TBA

Press Contact

For press inquiries, review copies, or interviews:

[email protected]

Links

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